Aside from those small issues, it was clear that Blizzard had achieved its goal of introducing a new and refreshing level of depth to the straightforward combat system. Some gameplay flaws like the need to right-click unidentifiable items found in loot or run around in circles picking up scattered gold spewed by dying enemies slowed the action down too often. The problem was a bit distracting, but not enough to ruin the experience. It was clear from the first act that the quality in storytelling and presentation during the cutscenes was on another level compared to the dialogue offered in-game. It's no doubt that the PC version had a few drawbacks and nagging issues that were frustrating to deal with after the game spent nearly 10 years in development. For how closely the Diablo franchise is associated with PC gaming, you might be surprised just how well the port plays on consoles.Īll the same strengths and weaknesses identified in our initial Diablo 3 PC review last summer still exist in the console port. In the 15 months since the less than ideal launch of the hack and slash dungeon crawler, Blizzard Entertainment has released a long series of updates and fixes that have all made their way over to the new console port of Diablo 3. Although it has been more than a year since Diablo 3 was released on PC and Mac, many consumers have yet to forget the pain and frustration associated with what is now looked back on as one of the most painful single-player game launches in history.
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